![]() ![]() It was incredible, applauded by critics at the time, and spawned two ports (or rather a port and a remake), but no sequel.īody possession in games is a fantastic though underused mechanic. ![]() There was Blast Corps, a destruct-em-up which has no equivalent Pilotwings 64, which turned the flight-sim into a whimsical adventure complete with birdmen and SpaceStation Silicon Valley by DMA Design, which tasked you with possessing the bodies of dead robotic animals aboard a space station in the year 3000, and using their unique powers to solve puzzles. For a system with comparatively few games, the N64 was blessed with a rich catalog of originality. Every generation sees a handful of wildly original games which forge new ideas, or rework old ones in such a way as to revitalize the concept. ![]()
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